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Showing posts from March, 2019

Grid Art Project - The Cashew

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This was by far one of the more challenging projects regarding artistic ability. I sadly do not have $50 to spend for one assignment of a class, so instead, I took advantage of what I had around my room. This was the origin of the cashew created here in the midst of other nuts. I realized after I had bought this bag of mixed nut trail mix, that there were no cashews in it. Cashews are my favorite type of nut, so I decided to create one using various other nuts. The almonds are used for shade, and the cranberries are to accent darker shadows. I present...The Cashew. This nut was the basis and inspiration for my project.

Flipbook Project

This flip book project was actually relaxing at some points, but overall was a ton more work than I thought it would be. My narrative follows a stick person who changes color from different changing factors. My inspiration comes from my childhood art classes where we had to do similar assignments. The largest problem that I ran into was the marker bleeding through onto the next page. This prevented me from using certain colors.

Camera Obscura

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The camera obscura was a much harder project than I had thought. Due to the lack bare walls and the odd design of the room, I was forced to manipulate a bed sheet to hang from the ceiling with duck tape. This was easily the hardest part of the project. Once I had the sheet hanging, I used black cardboard to black out the window. I then proceeded to cut a hole and then the magic happened. This is a shot from Straz hall of the baseball outfield with Morsani hall and the skyline in the background.

Electronic Technology Essay

New Technologies Improving technology has been the driving passion for numerous industries throughout the 21st century. The Nintendo corporation has been at the forefront of the gaming industry for decades since the invention of the Super Nintendo in the early ’90s. Their most popular invention is arguably the Nintendo Wii which was released on November 19, 2006. The Nintendo Wii broke gaming barriers with its unique user intractability. Rather than a generic gaming controller with its limited capabilities, Nintendo created a rectangular controller with finite button options. The key function to the controller was the movable cursor and its virtual reality feature. Before, games were limited to a user controlling everything with just their fingers. The Wii revolutionized the industry by forcing the player to move and interact with the game. Games that were featured and blew up the market were “Wii Sports” and “Wii Fit”. Interactive sports games that could be played indoors with